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Category Archives: My projects
update to wiggle hydra example
I decided to add frequency into my wiggle hydra example. Frequency adjusts the distance between a wave making wider or shorter waves. The old one only let you change the amplitude of the wave on the x and/or y. kernel … Continue reading
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A really simple vector to bitmap example
When using the flash drawing api to create drawings on the stage, after many lines/shapes you will experience a significant slowing of the system. This is because flash has to draw each line every frame. Flash 8, provided a solution … Continue reading
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Displacement maps
My bright and shiny toy for today is displacement maps. I’ve been meaning to actually understand exactly how they work so that I can be in control of what I create with them instead of just applying others’ examples. I … Continue reading
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Using the Kuler API
Last weekend I did some playing with the Kuler API. It was just a quick experiment to see what the API was about, I have future plans for this but for the moment have been distracted with other things so … Continue reading
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Hydra filters
I’ve been mucking about with others’ Hydra examples since I saw the movies of it at max. Basically its a language based on C designed to perform image processing tasks. Eventually Hydra will be implemented into after effects, photoshop and … Continue reading
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PHP upgrade
I switched my hosting over to php5 tonight. I’m currently in the process of checking that all the websites still work. My alliance website seemed to have no probems. There was a tiny bit of code that processed xml that … Continue reading
Posted in My projects, Site updates
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