Upgrading (and breaking) wordpress

I’m about to update the blog to 2.5.1. I’m reverting back to the original default theme and will recreate mine from it. My skin was created way back in may 2005 so it doesn’t have many of the newer features of tags etc.

DON’T PANIC

update: blog reskinned and operational.

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Webdu Code Wars

And the challenge is on! I’ve joined the Brisbane team to hopefully teach the NZenders, NSWelshmen and the rest of the nation that QLD can code. It is the same night as state of origin so that will add a bit of extra competition to the night.

Each team is allowed one computer. The match starts with the two teams surrendering their computer to the organisers. The organisers then tell the teams what their task will be. The tasks are designed to be technology neutral (you could use ColdFusion, Flex, AIR, Director, Ruby, .NET or whatever) and take around 15-20 minutes to complete. Tasks could include: ” Building a UI for a particular purpose in a fixed time, with the winner decided by audience applause, or ” Implementing a simple algorithm (number conversion, sorting, filtering and such) with the first to demonstrate a working version winning. The task instructions will be written out, and any special conditions for winning will be detailed in the instructions. The teams have ten minutes to plan their approaches. No computers, phones etc may be used at this point pencil and paper is acceptable.

Webdu Code wars

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Pixel Bending in Flash Player 10

Thanks to the information at senocular, I have flash player 10 running my wiggle hydra (now pixel bender) filter working!!! I love cool new toys and especially glad I had this day off work as I’m going to air camp tomorrow and thought a long weekend would be good.

You can download the source for this and my current other fp10 bits and pieces from this zip

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Flash 10 Typed arrays

Flash 10 beta was released on Thursday. The lovely wonderful developers of flashdevelop have done the hard work of connecting up the compiler and autocompletion to allow you to easily play with the nightly build of the sdk and still be able to work on normal projects.

Anyway Typed Arrays are a feature I have been looking forward to since the rumours came out from the ecma specification on it.

To define an array:

private var myTypedArray:Vector.<String>;

To set the variable

myTypedArray = new Vector.<String>;

Then to add and retrieve values are the same for any other array.

myTypedArray[0] = ("Hello World");
myTypedArray[1] = (42); //will generate a compile error

I have discovered a bug, which I’ll work out where to report later

myTypedArray.push(42);

The above should generate a compile error but it doesn’t. When retrieving the value, it calls the toString on the object. I also tested with an Object value.

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lots a lines

I had to create an animation for a background for work. The graphical designer had made it look like a whole pile of random lines. So to animate, I decided to get flash to draw those lines. I can’t post up that version, so I rerewrote a similar version in as3.

The lines get brighter towards the center of the screen using the formula robert penner’s easeOutQuad function.

view lines

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AIF Technology Preview Release 2

There has been an update to Hydra and the AIF technology preview.

My old filters will not work without changing the syntax a bit.

If statements are now included in the flash compatible version
You can now get the pixel dimensions of the src and dest – very useful

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